
Website concept redesign for a Paris architecture practice
I redesigned the site of a Paris architecture practice as one English page. It shows scale, proof and a real before and after within the first minute.
Malinovska comes from malina, the word for raspberry
Helsinki, Finland Designing and building with AI Open to product roles
I design websites and apps from the first idea to a working result. How it is structured, how it looks, how it behaves. What interests me most is what happens when a person does something nobody planned.

Website concept redesign for a Paris architecture practice
I redesigned the site of a Paris architecture practice as one English page. It shows scale, proof and a real before and after within the first minute.

Website redesign for a biotech company fighting antibiotic resistance
I redesigned the whole site of a biotech company. Every word of its content stays, in a new order that follows the argument, with thirteen pages and a design system behind them.

E-commerce website for a plant shop, where plants are found by the light and space at home and not by Latin names
I designed an online plant shop where plants are found by light, space and pets. Care facts sit beside the price, and delivery cost comes before the first form field.


Personal finance app that shows what is actually safe to spend
Your balance is not what you can spend, because rent, bills and goals have already claimed part of it. The app shows the safe number first, without judging. Flows, rules and first screens are done.


Gift planning app where the list owner never learns who reserved what
The person who made the list must not see who reserved which gift. That one rule shapes the data, the permissions and every state a guest can be in. Owner and guest views are designed.


Habit app for children, with a parent mode and a child mode
Helps children build habits without feeling bad about a missed day. A parent sets tasks and the reward; the child sees only today. Two interfaces on one set of data.
About
I'm Tanya.
I design digital products.
Tetiana MalinovskaProduct designer
Helsinki, Finland
I started in advertising, where I learned what clients really want and how to say it clearly. Then I moved into graphic and web design, and since 2019 I have worked on my own with clients from many industries.
Over time the part I enjoyed most moved from the page to the product behind it. What is it for? Who opens it? What happens when someone does something I did not plan for? Now I design the whole thing: structure, flows, interfaces, design systems and prototypes you can click.
I work with AI every day. The PDA and ARIVIN sites here were made entirely with Claude Code, without Figma. I have my own way of working, with written rules for every project, so the sites look original and not like something generated. The decisions are mine; AI just makes trying them quick.
What I do
Turning a rough idea into a product, from what it is for to what goes into the first version, who uses it and what happens when something goes wrong.
Layouts, typography and components that stay consistent on every screen. Phone and desktop are designed together.
Colours, type, spacing and components written down as rules, so a developer or another designer can carry on without guessing.
Clickable and coded prototypes to test an idea before anyone commits to building it.
Track record
Eight years in web and graphic design
Since 2019 I have worked on my own with clients from many industries. Mostly websites, but also packaging labels for supplements and teas, flyers, banners and other printed material.
Advertising before design
I worked in advertising, selling and producing ads for magazines, print and radio, making radio spots and programmes, and working with clients every day. I also have a master’s degree in international economics.
Projects from the first idea to a live site
These days I take a project from the first idea to a working site by myself, and build it together with Claude Code.
How I work
Understand
Who it is for, what it has to do and what gets in the way. I study the market and the competitors, look at how people actually do the task, and say out loud which parts are still assumptions.
Break it down
Functions, roles, data and scenarios. I decide what goes into the first version and what can wait, and I would rather cut a feature than ship a half-finished one.
Structure
The structure of pages and screens, user flows, who can see and do what, states, and the edge cases nobody thinks about until one of them breaks something.
Design
Visual direction, grid, typography and components. Phone and desktop are designed together, not one stretched from the other.
Prototype
I build a working version with Claude Code, then rewrite the parts the first attempt got wrong. Getting there is quick now. Deciding what is wrong is still the job.
Hand over
These days I build most projects myself, from the first idea to the finished site. When a developer is involved, I write specs and check the build against the design, down to spacing, sizes and behaviour.
Working with AI
What I do with it
I plan the flows, the page architecture and the texts, design the layouts, states and the design system, and design the animation. Then Claude Code builds it from my direction.
My own way of working
Every project starts from a written set of rules for how things are named, spaced and animated, and what is never allowed. That is why my sites look like mine and not like generated ones.
Checks
Separate agents look at the work with fresh eyes. One is an art director who only critiques, and another is a QA pass that checks numbers and screenshots. A linter stops raw values from getting in. I still review every screen myself.
Motion and 3D
Animation with GSAP, smooth scrolling with Lenis, 3D with Three.js when a project calls for it, and design tokens kept as JSON.
If you have a project in mind, or you are not sure how I can help, write me a few lines. I read every message and answer myself.
Your message is on its way. I will reply to the email you left.